FWIW, your client might not be welcomed by the game companies if she tries
to protect her game before showing it.
A few years ago I swam in the multimedia developers' world in San Francisco's Multimedia Gulch. Very few such companies that I came across would look at unsolicited proposals that had strings attached, such as non-disclosure agreements and patents. They felt that once they had seen any such proposal they would be vulnerable to lawsuits no matter how carefully they behaved. Therefore, they reasoned, their only option was to refuse to look at them; they only reviewed proposals that had no extra protections whatsoever.
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