This question has probably been put to rest by now. However, a further two
cents worth for the archive:
Generally, game concepts are not marketable to game publishers until they have been fleshed out (prototyped), i.e. at least partially coded. Game publishers deal primarily with developer (code or programming) studios and if that is where the client wants to take her idea, it would best be covered with a Non-Disclosure Agreement. A simple NDA would provide that the developer or team to whom the work is being presented understands that copyright in the work belongs to the presenter and that anything presented will be kept confidential.
Rob Labossiere
Toronto
> property. The problem an inventor should be thinking about is how to
> persuade people that his invention is worth buying, not how to keep
> people from stealing it.
>
> R's,
> John
>
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Received on Thu Jun 23 2005 - 00:35:00 GMT
This archive was generated by hypermail 2.2.0 : Mon Mar 26 2007 - 00:35:55 GMT